WHERE WINDS MEET · PRACTICE TOOL

Silent Voice Reforge Simulator

Practice lock decisions, Gold pity, stone cost and target strategies before touching your real reforge state.

Practice only. Simulation results cannot predict the game's server RNG. Simulator data is stored separately from the real tracker.

PRACTICE ROLL

Choose locks, then roll

Only active slots reroll. You start with Slot 1; Slots 2 → 3 → 4 → 5 unlock sequentially as the meter fills.

Total spent00 Echo Beads · ≈ $0.00
Reforges0this run
Gold slots0 / 4rerollable slots
Next roll1 stone200 Echo Beads · ≈ $2.78
GoalKeep practicing

SAVED PLANS

Plan snapshots 0/5

Save useful appearance combinations. Applying a plan changes appearance only; pity, unlock progress, locks, seed and stone spend stay untouched.

No saved plans yet.

ROLL LOG

Practice history

Newest roll first. Up to 200 events are stored locally.

BATCH SIMULATOR

Test a strategy many times

Starts every run from your current setup and pity values.

Run a batch to see practice statistics.

MODEL NOTES

What this simulator assumes

  • Official mode: Blue 82%, Purple 15%, Gold 3%; Gold is guaranteed by the 90th reroll for each active rerolled Slot 1–4.
  • Sequential unlock: only Slot 1 starts active. Slots 2, 3, 4, then Bright Light / Slot 5 unlock in order. The meter is guaranteed to finish each next slot by 30 reforges, so the no-crit maximum is 120 reforges to open all four remaining slots.
  • Early unlock / crit: modeled from WWMReforge v1.3 at 2% for attempts 1–10, 3.5% for 11–20, and 5% for 21–29. These exact early-unlock rates are community-model values, not official published probabilities.
  • Pity start: an inactive slot does not build Gold pity. When Slots 2–4 unlock, their initial appearance is rolled and the practice pity counter starts from 0 for subsequent reforges.
  • Community mode: keeps Purple at 15% and models Gold as 3% through pity 30, 4% at 31–60, and 5% at 61–89. These soft tiers are not official game documentation.
  • Lock cost is modeled as 1 / 2 / 5 / 10 Taiyi Stones for 0 / 1 / 2 / 3 locked reforgeable slots.
  • Price assumption: 1 Taiyi Stone = 200 Echo Beads; best-value top-up ≈ $100 = 7,200 Echo Beads (≈72 beads per $1).
  • Slot 5 is treated as fixed Gold · Sunlight when active and does not reroll.
  • Attribute names are training labels. Only Set 1 / Set 2 matching is used for matching-set goals.